The City

 or just the The Megalopolis is a major urban area of Gimel.US, though it doesn't have an official name.

Geography/Description
The City's location is roughly equivalent to the New York - Boston corridor, but further offset to the northeast, where Brockton Bay and its portal were located.

At the second year it already had a population of roughly 50 million (something around the half of the North-American survivors). The city grew rapidly, with new stores and skyscrapers every day, so bright yellow construction equipment and the gold-tinted windows of skyscrapers dominate the skyline, despite the implications attached to that color from Gold Morning. It took half a day to get from the west end to the east end of the City, and three quarters of a day to get from the southwest end to the northeast.

The strung-out nature of the City led to a new nomenclature - strips of development that ran east-west were called "spans", those that ran north-south were called "stretches", those that didn't run in a cardinal direction lacked these descriptors. Regardless, regions were usually named after whatever settlement was in the equivalent area on Bet, although there was sometimes conflict over what to name them after.

Streets and parks of city are filled with numerous memorial pillars, honoring lives lost during Scion's rampage. Due to lack of city planning road traffic is quite bad.

Although refugees lack a proper government, there was mention of a Mayor and city council, as well as functioning, although understaffed on periphery, police force.

The inner, urbanized parts of the city had standardized rents, but not the sprawl, which was mostly farms and tent cities. Distinction between urban centers and rural periphery is somewhat blurry — need for proper housing is still high, so people settle in apartments instead of private houses even in "rural" areas.

Two years after Gold Morning, large sections of the city were still without power routinely at night. As such, candles returned to widespread usage as light sources, and were presumably a sound economic investment.

The dominant currency in the City is the Trading Dollar, which was set up by the Number Man. A separate currency, the New Dollar, is also in use in some parts of the City, but has decreased in value.

Organizations

 * The Wardens
 * Advance Guard
 * Foresight
 * The Attendant (defunct)
 * The Shepherds
 * Auzure
 * PRTCJ
 * Breakthrough

Individuals

 * Capricorn and their family
 * Moonsong
 * Moonsong's father - running for councilman or mayor.
 * Chris Elman
 * Ashley Stillons
 * Kenzie Martin
 * Mark and Carol Dallon
 * Victoria Dallon
 * Crystal Pelham
 * Gilpatrick

Points of Interest

 * Two main origin-settlements:
 * New Brockton
 * New York Central
 * The Wardens Fortress-Headquarters (disappeared, then rebuilt)
 * Cedar Point
 * Stratford airfield - One of the earliest settled areas following the evacuation.
 * Bridgeport
 * Westport Stretch, fairly large & has an airport so flight is restricted there
 * (New) Boston cluster
 * Fenway Station
 * New Haven — close to a Fallen settlement. It has its own portal to Earth Bet.
 * Canaan — a peripheral town some distance away, known territory of The Fallen.
 * Lyme
 * Portals:
 * Two to Earth Bet:
 * One in the east of the city.
 * One in New York Central area.
 * Two to Earth N:
 * One near the Norwalk-Fairfield (Norfair) span (widened)
 * Another in unspecified location (G-N station, saved)
 * Big cluster of portals in New York Central area (at least 4) (widened)
 * Portal out to world that has a portal to the world with the new prison.
 * The distant direct portal to Earth Shin (intact).

New Brockton
It is an active port, filled with heavy industry and crowded to the point of barely being contained by surrounding geography. The buildings are abundantly decorated with murals, many of them are nature themed.

New Brockton is noticeably haunted by the ghost of old Brockton Bay: some of city layout is directly copied (Towers, Downtown, Lord Street); and while current New Brockton is evading socioeconomic instability, which is rising in the greater megapolis, it is unknown if success is going to last long-term or the economic demise of the old city will repeat itself. New Brockton felt like it sat on that brink between relevance and ruin. As a settlement, it was defined by tall buildings and the edifices of heavy industry. There were ships finding their way past each other on the water and big brick buildings with black plumes of smoke rising from their chimneys. Already back to the ways of an era that predated me, cutting corners to produce more at a cost to tomorrow. It was crowded and bursting at the seams, and it had been for a while now, trying to grow despite the constraints of water and mountain around it. It didn’t escape me that the settlement continued to chug along while the gears and belts of the greater megalopolis were grinding to a stop under strikes and shutdowns [...] The racist graffiti no longer dominated downtown, though I did see some, with half of it partially painted over or altered. Many of the people who had lived and thrived in Brockton Bay had made their way here, after all. An attempt had been made to use wall space, to give the tenements-and-factories color when mirrored windows on skycrapers didn’t steal it from the sky or water. Murals now decorated many of the walls and building fronts, no doubt an attempt to leave less open wall space for the gang tags and symbols. Animals and symbols of humanity like clasped hands covered residential areas. Green trees, branches, and lush mountains painted almost ironically on the sides of factories and power plants. There were places that mirrored home, in layout and the buildings that had been placed. The area that had been the Towers at the southwest corner of the city was still the Towers. Downtown was still where Downtown had been. A Lord Street stabbed north-to-south through the settlement. Despite the attempts, it wasn’t home. It came from something different. Excerpt from Glare 3.1

New Brockton was bisected by a sabotaged portal.

Boston
It is more of a district of the megalopolis, than independent city. The resemblance to old Boston is mostly cosmetic, with common to megalopolis early housing being decorated with brownstone and brick. Although calling the area "New Boston" is still unpopular.

In contrast, Boston cape scene mostly consist of independent individuals as Wardens influence did not spread there yet.

Background
Had no humans for a while.

Post-Echidna
A portal that had been made to send some lost people back to their earth. It was switched to this Earth, Gimel, and explored by multiple parties.

Settlers were sent in, this helped spur Brockton Bays economic redevelopment.

Post-Timeskip
More settlers came in. New Brockton was developed.

Gold Morning
At the end of the event most of the North American population was moved into Earth Gimel. As such refugee camps were everywhere.

Post-Gold Morning
The area that would become the city quickly filled up with refugees and buildings, development was greatly aided thanks to decades of behind the scenes work from various established and newly established parties, interested in social and economic development.

Glow-worm
Connections and some degree of trade with other parallel Earths were established two years after the event. Earth Cheit started providing prefab construction supplies and workforce, Shin - intermediary materials, and corner worlds as Earth N were tapped for their raw materials.

There was a immense and unparalleled construction boom, though for some reason it was made gold.

Early-Ward
Labor protests became more and more common.

Some places like Cedar Point completely stopped construction, due to disputes like this.

Post-Fallen fall
Long-standing tension produced by the infamous Fallen sect eventually boiled over into violent conflict, which culminated in the sabotage of existing multidimensional portals by unknown conspirators.

This incident added another critical strain to The City, increasing cases of riots and looting.

Blocks near portals are getting abandoned. Cell coverage and blackouts are getting worse, main roads are disrupted.

Jeanne Wynn of Mortari intends to assume a leadership position over The City, once all other competitors drop from the race. She eventually succeeded in the election and may use it as a stepping stone to greater positions of political power.

Refugee processing station suffered from open paramilitary attack, resulting in a heavy loss of lives among volunteers and refugees. According to Defiant and Dragon at this point the City was under constant, covert assault from Earth Cheit and Teacher agents.

Post-Time Bubble Pop
Teacher stripped any security from computer networks, which led to temporary shutdown of services.

Deader and Goner, Barrow, and The Lords of the Pit attempt to anchor themselves in desolated blocks near central portals.

Post-Attack on Teacher
Ingenue and her boys hide somewhere in the region, as well as some Teachers' soldiers.

After The Wardens captured Teacher's tech and data The City was slated to mass evacuation due to inevitable dimensional collapse of the region. This only fueled public unrest.

The Ice Breaks
Contessa made a mistake, dooming The City. Around three-fifths of the city were consumed by the dimensional rift. Luckily, at that point the evacuation of The City was mostly finished, leaving only tens of thousands stragglers.

Abandoned blocks of the City became a playground for Titans and a war-zone for capes and civilians.

The Machine Army entered the City thanks to Auger Titan deciding to use it as a distraction.

Sleeper made a short-time visit to the City.

Ward Epilogue
The ruins of the City were being reclaimed and repopulated by the capes and civilians willing to work with them.