Withdrawal

 is a young man trying to be a hero with his friends, The Major Malfunctions.

Personality
He was protective of his teammates, particularly Finale. He was determined to be a hero, and was eager to work with other teams.

He intentionally attempts to make his equipment appear nonthreatening.

Relationships
Withdrawal has a strong, familial relationship with teammates. At one point, he confessed to Finale that he could never hate her. He cared about Caryatid to the point that he agreed to become completely sober for her, despite being an addict from a young age.

Appearance
Withdrawal was in between Caryatid and Finale in height, but wore an exoskeleton that Antares described as an "agility frame"; the frame consisted of spray-painted metal bars which seemed to buckle under its own weight, which offered little actual defense but possessed mechanical feet and arms that extended his limbs by two feet. Withdrawal also wore a simple mask comprised of a plate of metal with glowing pink eyes, attached to a rubbery hood.

His suit is usually red-pink, with silvery elements that connect it to the exoskeleton. On a different occasion, Withdrawal's costume glowed teal or yellow-orange rather than pink. It is, presumably, saturated with his nanomachines and has a built-in delivery system.

Abilities and Powers
Withdrawal is a tinker, who specializes in creation of physics-breaking nanofluids.

His powerset originates from the mobile habitats and nanofluid of an alien Molluscoid species that were used to explore a low-gravity moon and facilitate adaptation with the species living on said moon. Stasis-inducing nano-goop was initially used for maintenance purposes and later modified and deployed in attempt to protect the core of planet and break that cycle.

Equipment
Besides his pseudo-armor, Withdrawal carried a large syringe connected to a heavy vat of odd pink liquid. He can seemingly change the brightness of his nanofluids on a whim.

Background
Withdrawal grew up with a neglectful and abusive mother. As a result of the abuse, Withdrawal fell into a cycle of alcohol and drugs at a very young age. This ultimately resulted in his trigger one day, as he was suffering hallucinations caused by alcohol withdrawal and came to the realization that he would die before he could escape this cycle. His trigger seems to be somewhat abnormal and prolonged due to delirium's influence, leading to him having visions not only of an Entity, but molluscoid ghosts talking to him.

Withdrawal triggered at 12, the same year as his teammate Caryatid. He met his teammates online, and dropped out of school to form a team with them. Though they faced limited success as a hero team, they did manage to stay together over the course of six years.

Gold Morning
He survived Gold Morning, but was presumably forcibly recruited like everyone else.

Post-Fallen fall
The Major Malfunctions were stationed near a tent city when Breakthrough contacted the team and offered them to work within their growing network of hero teams. Withdrawal was present at their subsequent meeting with Victoria.

Stumbled on Teacher's plot.

Post-Goddess' Takeover
Withdrawal was present during The Wardens attempt to stop March from reaching Brockton Bay time-bubbles. He tried to intercept March alongside Tempera, but was mauled and left seriously wounded.

Post-Time Bubble Pop
Fought alongside Breakthrough during the second Wardens' assault on Teacher's Compound.

Withdrawal was able to apply his concoction to one of the Saint's mecha-angels, taking it out of commission.

Post-Attack on Teacher
Withdrawal alongside his teammates, held the line against civilians rioting near the Earth Cheit potal, and accidentally was caught in the wake of Contessa.

The Ice Breaks
Withdrawal was alongside the Undersiders and Breakthrough during the oversight duty of Titan Oberon and Eve. Once the battle started, he took on the role of chaperoning Lookout, who had insisted on making her scans during the battle, and then evacuated with her.

Withdrawal participated in the battles with The Simurgh together with his teammates. He had his leg crushed by The Simurgh's ambush inside the Wardens' Complex. During the third encounter he disarmed compromised tinker-cannon and used his liquids to counter the Endbringer's telekinesis.