Striker

Striker is one of the twelve power classifications created by the PRT still in modern day use. Strikers are parahumans with close range abilities.

Methodology
Strikers are parahumans that have powers that are touch-based or melee ranged. This includes a large amount of different abilities, including, but not limited to:
 * The ability to empower weapons or other objects, granting them unique qualities.
 * The power to impart some sort of changed state on a target through touch.
 * The power to create weapons.
 * Abilities that enhance melee strikes with a variety of effects.
 * Particularly short ranged forms of telekinesis, including pyrokinesis.

It should be noted that enhanced strength is generally not a Striker power, but part of the Brute classification, although Flechette claims some forms of strength not accompanied by increased durability are considered Striker powers

Trigger events
Strikers result from immediate, in-your-face threat, usually a singular object or individual.

Common combinations with other ratings
[Coming soon]

PRT countermeasures
When dealing with Strikers, PRT-teams’ general response is to maintain a set distance and maintain sight on the Striker. Open areas are preferred over cramped quarters. Unlike most other classifications, the Striker rating has no additional countermeasures for a rating of nine or higher.